Canadian Threshold Sideboarding Guide

I initially thought I was going to edit this into my primer, but I have slightly revised my decklist and I don’t feel like editing the entire primer yet – and this way, this guide is much easier to find anyway.

Let’s quickly address the changes from my GP Prague list.

Maindeck:

-no changes

Sideboard:

-2 Rough // Tumble

+1 Tarmogoyf
+1 Seal of Fire

updated decklist over at deckstats.net

Why these changes? I went over all my Magic Online matches against Grixis Delver and realised Rough // Tumble was never better than Forked Bolt and rarely better than a single-target one-mana removal spell. I also noticed that Delver of Secrets was mediocre at best and especially bad as a topdeck, so adding an extra creature makes boarding them out much more reasonable. The same is true against Eldrazi, where you don’t really want Nimble Mongoose and replace them with Rough // Tumble, but the card is also not really impressive there.

As for the Seal of Fire, I initally though I just wanted Forked Bolt, because it’s the best effect, then realised that Tarfire would allow my Tarmogoyfs to outclass Gurmag Anglers and Reality Smashers. I shared the idea with Kai Sawatari, who then shared it with some of his Japanese friends, one of whom noted that contrary to Tarfire, Seal of Fire couldn’t be exiled with Deathrite Shaman. I made the switch and haven’t looked back since.

Further, as mentioned in the primer, Surgical Extraction can also be Grafdigger’s Cage or something like Compost. I recommend Surgical in most paper metagames and Cage on Magic Online.

Please excuse me if these are just boarding plans, I am working on deeper analyses that I am going to publish as standalone-posts, at least for some of these matchups.

Miracles

-1 Delver of Secrets (if you have Surgical)
-2 Tarmogoyf
-2 Dismember
-4 Lightning Bolt

+2 Winter Orb
+2 True-Name Nemesis
+3 Pyroblast
+1 Spell Pierce
+1 Surgical Extraction

Grixis Delver

-1 Winter Orb
-4 Delver of Secrets
-1 Counterspell
-1 Spell Pierce

+1 Tarmogoyf
+2 True-Name Nemesis
+1 Seal of Fire
+3 Pyroblast

Eldrazi

-4 Nimble Mongoose
-4 Stifle

+2 Winter Orb
+1 Tarmogoyf
+2 True-Name Nemesis
+1 Seal of Fire
+2 Ancient Grudge

Shardless Sultai

-1 Spell Pierce
-4 Daze/Force/Counterspell

+1 Winter Orb
+2 Ancient Grudge
+2 Submerge

Storm

-1 Winter Orb
-2 Tarmogoyf
-2 Dismember

+3 Pyroblast
+1 Spell Pierce
+1 Surgical Extraction / Grafdigger’s Cage

Sneak and Show

-2 Tarmogoyf
-2 Dismember
-2 Spell Snare
-1 Spell Snare / Lightning Bolt (only if you have Surgical; keep Snare if you expect them to have CC2 spells like Echoing Truth or Defense Grid)

+2 Winter Orb
+3 Pyroblast
+1 Spell Pierce
+1 Surgical Extraction

Lands

-2 Dismember
-4 Stifle (3 without Surgical)

+2 Winter Orb
+2 Ancient Grudge
+1 Spell Pierce
+1 Surgical Extraction

Infect

-1 Counterspell
-3 Spell Snare
-4 Stifle (not sure)

+1 Seal of Fire
+2 Ancient Grudge
+3 Pyroblast
+1 Spell Pierce
+2 Submerge

I am not yet sure which of Grudge, Pyroblast and Pierce should be shaved here. This is completely up in the air as I almost never get to play the matchup.

Aggro Loam

-4 Delver of Secrets
-4 Stifle

+2 Winter Orb (1 on the draw)
+2 True-Name Nemesis
+1 Ancient Grudge (2 on the draw)
+1 Spell Pierce
+2 Submerge

It’s also reasonable to board in Tarmogoyf instead of Spell Pierce, maybe that’s the way to go on the play.

Reanimator

-2 Tarmogoyf
-2 Dismember
-1 Lightning Bolt

+3 Pyroblast
+1 Spell Pierce
+1 Grafdigger’s Cage / Surgical Extraction

Death & Taxes

-2 Tarmogoyf
-1 Spell Pierce
-4 Stifle

+2 Winter Orb
+2 True-Name Nemesis
+1 Seal of Fire
+2 Ancient Grudge

Please let me know if there are other matchups you feel should be covered, I just took the top decks from mtggoldfish.com’s metagame breakdown and added Deth & Taxes, which barely exists online. Because I mostly play online these days, that is the metagame that is relevant for me, but I am aware of the fact that there are decks that exist in paper that a very rare online.

Thanks for reading.

J

Advertisements

17 thoughts on “Canadian Threshold Sideboarding Guide

  1. I had a few questions on how you are approaching the Grixis matchup, particularly since its very very common online and in paper.

    This is the first and only time I have seen a recommendation of removing all four delvers.

    Based on your board plan it looks like your plan is to control them in the early game (stifle, bolt, seal, snare) and go bigger then them in the mid game (goyf, TNN) to close the game out and ignore or kill a successfully resolved gurmag angler. Having delvers in the maindeck does not support this game plan, hence they are removed. We have pyroblast to kill opposing delvers as required. Stifle, while boarded out against other delver players, is left in here, ostensibly because we want to protect ourselves from wasteland and get into the midgame in a good position (i.e., delver is the beatdown whereas stifle is the control). Perhaps you could confirm or elaborate?

    1. Sorry for being ridiculously slow with my reply. Your analysis is correct, although Stifle is not really kept in because of how good it is but rather because of how bad Delver is. I came up with this plan after going through all my replays and realising I would never Delver my Grixis opponents; Delver just dies to easily.

      You might also argue that I’m not really aiming for the control role, but I just naturally tend to end up there because I have the more resilient, slightly more expensive creatures.

    1. I’m sorry for the slow reply, I haven’t been paying much attention to my blog the past couple of weeks, I was more concerned with actually playing Magic.

      Elves isn’t too great anymore with the current setup, but here’s what you do:

      -1 Winter Orb
      -1 Nimble Mongoose
      -3 Spell Snare

      (+1 Grafdigger’s Cage)
      +1 Tarmogoyf
      +1 Seal of Fire
      +1 Spell Pierce
      +2 Submerge

      If you have Cage, you board out the second Mongoose. I have to admit, I’m not super happy with this plan and maybe Mongoose is just worse than True-Name, but True-Name is very clunky. At least Elves doesn’t attack our mana.

  2. Hi Jonathan. I found your web looking for updates for Canadian Treshold. Great articles! Also, i have a few questions about the sideboard plan against Shardless Sultai. Why not the pyroblast against them? They play Jace TMS and ancestral visions, great targets for our pyro. It is also useful with baleful strix. My second questions is about the solitary spell pierce out. Don’t you find great to counter destructive spells like Toxic Deluge, liliana of the veil or Jace?

    Many thanks!

    1. Hey, thanks for your feedback!
      Regaring Shardless, it’s not that Pyroblast and Pierce are bad cards against them – as you pointed out, they interact with very powerful cards. But even in the maindeck, there are no bad cards against them. Then you look at the sideboard and have another ten or so cards that are reasonable against them. You simply have to cut something and I came to the conclusion that I like going down on countermagic in this matchup.
      Snare is the best piece of countermagic in the matchup. Counterspell is randomly really good or too expensive and free counters are always pretty good, especially with Orb. I’m already cutting down on those, and I think they are better than Pyroblast and Spell Pierce.
      You might argue that Pyroblast is better against Strix than Grudge is, but Grudge is better against Shardless Agent or when you draw it after they cast Strix.

      I hope this answers your question in a satisfying manner, otherwise let me know!

  3. Many thanks for your fast reply! And i will try your guide as you said. I hope you’ll continue with the site!

    Jose

  4. I just wanted to say thank you for posting this. I will continue to follow your blog as time permits. I don’t have any local legacy scene, and don’t play online. Unfortunately I only get to play a little bit of legacy at the GPs I might hit up once or twice a year so information like this is hugely beneficial to me.

  5. Thank you for the great blog! I have really enjoyed playing your list so far. Though I have some questions left.
    Playing before with a more standard list I usually kept Stifles against D’n’T because they interact with a lot of stuff they are doing. But maybe with your game plan they are still the worst card in the maindeck. Also it would be interesting to hear how you approach Delver matchups other then Grixis, like UR, mirror, BUG, 4C.

    1. Hey, thanks for your feedback, I appreciate it.

      Against Death & Taxes I don’t like Stifle all that much because it just isn’t impressive. Yes, it has multiple targets like Stoneforge, equipment, Mother of Runes or Flickerwisp. But in my book, once these things become relevant, we are already very far behind. In the case of Equipment, we get to bring Ancient Grudge, which is more flexible and Flickerwisp should be hard for them to resolve given how aggressively we’re going to attack their mana.

      The Delver matchups all play out similarly in that the most important aspect of the game is what’s happening on the battlefield.
      I don’t like Delver in the mirror nor against 4C, but against Team America there’s no point boarding them out because they don’t have red removal and against UR, you can’t afford to board them out because they’re often important as blockers – we simply don’t have enough removal to deal with all of their creatures so we need to look elsewhere for ways to handle them.

      I will let you know once I’ve edited in exact plans for those matchups,

  6. Hey. :)

    First off, thanks so much for doing this. Just recently picked up rug after playing a bunch of other decks and I’m in love with it.
    Have you figured out the SB-Plans against the other delver decks? What do you think of the B/R reanimator Match-up?
    I also have lots of elves, D&T, Loam and Bug decks in my meta, thinking of cutting the 3rd Pyroblast for a rough//tumble…?

    Thanks again. :)

    1. Yo, sorry for the late reply. I tend to check comments during breakfast, when I’m too distracted to reply and then I forget about them :D

      In the mirror, I board the same way as against Grixis with Submerge over Seal and the third Pyroblast. Although I’ve recently been considering cutting a Snare in those matchups. I’ll have to completely revisit the list soon, I think. Just want to wait and see how Fatal Push affects the format.

      Against Team America, I’ve been boarding Goyf, Orb and Counterspell for True-Names and Submerge. As with Grixis, I think going down a Snare is reasonable though, and the extra removal spell in Seal might be worthwhile despite boarding out Goyfs.

      BR Reanimator is a favourable matchup. It always feels terrible to play against them, but I think this in one of the better decks to beat them.

      Rough // Tumble is a card I used to enjoy a lot, but that’s a thing of the past. It’s certainly strong vs. Elves, but that’s the only matchup I like it in at this point. My GP list had two copies because I thought I wanted them against Grixis, but that’s not true. It’s also pretty bad against Death & Taxes in my eyes. You want to keep them off the board and deny their mana; when Rough becomes good you’re already super dead anyway and you would rather have cards that prevent this from happening in the first place.

  7. Hi,
    i have to thank you so much for all the effort you are putting into this deck.
    I’m also surprised by your philosophy, you see the threshold game in a way i never thought about.
    The idea of removing the delvers in grixis matchup totally blew out my mind and i consider that a very good approcach.

    i hope to see soon video contents because i was giving up playing Mogoose (the card i love most) and these articles actually lightened up again my love for the deck.

    Mauro.

    P.S i’m a person with few Mtg skills but my english skills are even worst. So sorry for all the mistakes i surely made up.

  8. Jonathan, your articles on Canadian Threshold made me want to play this deck again. Still finished the 3 rounds my local tournament with a zero, though :) but all of those were 1-2 losses to Maverick (with Stage/Depths/Knight engine), DnT, Miracles, and some DnT/Eldrazi brew.
    Didn’t draw Wasteland to kill Cavern for Humans -> let the Knight in -> stifled the Marit Lage trigger -> died to 10/10 Knight.
    So how would you sb for Maverick?

    1. Thank you for your feedback!

      Against Maverick, you should do something like this:

      -2 Tarmogoyf
      -1 Spell Pierce
      -4 Stifle

      +2 Winter Orb
      +2 True-Name Nemesis
      +1 Seal of Fire
      +2 Submerge

      If you’re worried about equipments, you can bring one Ancient for a copy of Force, but I tend to ignore Stoneforge Mystic. If they also have Vial, absolutely bring Grudge though.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s